I started my own gaming studio focused on creating entertaining interactive experiences. The studio has published 3 full video games since its inception in 2023, which have been viewed over 2.5 million times on digital platforms and have been lauded by some of the largest YouTubers in the independent gaming space.
Commercial Work @ Ideas Per Second
Nov 2025 - Feb 2026 | Solo Game Developer
Hydra Heli 2 is an upcoming sequel to Hydra Heli and is being published by Big Play Games. Players control multiple helicopters and gain currency by annihilating armadas. The game is designed to appeal to all incremental players with its bold colors, bright effects. Coming soon.
Jun 2025 - Sep 2025 | Solo Game Developer
Hydra Heli is a short, relaxing incremental game about sinking battleships with an overpowered helicopter. Players control a swarm of smart torpedoes and gain currency by annihilating armadas. The game is designed to appeal to players of all ages with its bold colors, bright effects, and satisfying long term progression. Available worldwide on Steam.
Sep 2024 - May 2025 | Solo Game Developer
Ringer is a marble deckbuilding roguelike that blends the classic game of marbles with modern roguelike game design. Ringer features 75 completely unique marbles, 30 stackable modifiers, 8 difficulty modes, and 5 unique regions to explore. Ringer also features an intelligent enemy design that attempts to shoot a player’s marbles out, which creates an endlessly engaging gameplay experience. Ringer has been viewed over 1 million times on digital platforms. Available worldwide on Steam.
Oct 2023 - Aug 2024 | Solo Game Developer
Cosmic Cursor is an action roguelike that blends a unique mouse-based control mechanic with a hyper challenging bullet hell experience. Like any good roguelike, replayability is at the heart of Cosmic Cursor, with eight different ships to choose from and over 100 upgrades to experiment with during a run. Cosmic Cursor also features intelligent enemy AI that attacks the player in various creative patterns to create an endlessly engaging gameplay experience. Available worldwide on Steam.
Capstone @ University of Arizona
Jan 2023 - May 2023 | Project Lead/Gameplay designer
EduKade is an arcade that challenges students from PAC-12 universities to engage in friendly rivalries online. My group created the site for my capstone at the University of Arizona, and I managed a team of three to complete the project. I was also responsible for the core direction of the project, as well as gameplay design and coding.
Capstone @ Pima Community College
Jan 2021 - May 2021 | Project Lead/Gameplay designer
Group-Gotchi was my capstone project at Pima Community College. I worked within a team of four students to create the final deliverable within a single semester. My responsibilities also included the overarching design of the project, as well as project management, gameplay, design, and coding.
Production Design Work
Feb 2023 - Mar 2023 | Boardgame Designer
The Mines is a thrilling game about digging down deep into the Earth to seek a Legendary Power Crystal and then being the first to escape with it. The core gameplay mechanics are based off of Catan and a Ticket to Ride. I was responsible for all aspects of the project from concept to design. A production prototype was also created during my senior year in college.
More Academic Work
Game Jams as Solo Developer
VFX Work in High School